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The Crew of the Bette Davis (also known as the Moby Dick)

Here are a set of characters of a Very British Civil  War – stats files for GURPS will be added to this post over the weekend. With some tweaking these could do for seaplane based Daredevil adventures game or as a  globetrotting Call of Cuthuhlu party..

The wonderful artwork was done by David Wynne you can checkout more of his art and monthly webcomic at http://particlefiction.posterous.com/ he is available for commission.

The Bette Davis is alos know as the Moby Dick as it’s Livery is a plane light grey and so it was named the ‘Moby’ by the Dockers of the Merseyside waterfronts.

It flies out of Liverpool on a variety of missions including

  • Convoy & navy vessel escort
  • Early warning & reconnissance patrols
  • Deploying & picking up diplomats, spies and commando teams
  • Depth charge attacks on government & pirate submaries
  • Conventional bombing attacks on ground and sea targets
  • Air Sea Rescue (including getting medics or engineers out to stranded ships)
  • Artillery and naval gunfire spotting
  • Rescuing downed airmen

As well as a bomb or depth charge load the plane is armed with a bow .50 machien gun and a .30 browning in each ‘waist’ position. In addition to their individual arms Hawkmoon has also acquired a half a dozen of Canadian WW1 era Ross Rifles whose famed sensativity to dirt and grit is not too great an impediment as back-up weapons for a aircraft crew.  

Here’s a quick biograPhy of the crew & GURPS stats

Captain Jack ‘Skipper’ Hawkmoon is a flamboyant lecherous bisexual American pilot (not based on any Dr Who/Torchwood character honest.) Hawksmoon if that’s his real name is in his late 30s. He claims to have been a volunteer pilot with the French in World War One, a barnstormer, aerial smuggler of Champagne into Prohibition New York and flown with the Republicans in the Spanish Civil War. He also claims to have been the lover of Bette Davis, Betty Gable, Marlene Dietrich & Errol Flynn – sometimes he’ll claim all on the same occasion. What is known that he enrolled as a US Navy officer in 1936 and was made a Navy test pilot with indecent haste which he puts down to his winning charms.  In 1937 he somehow managed to steel a US Navy Catalina and what’s more fly it Liverpool and put it at the Free State’s service.   This story is verified by the attempts by US Navy planes flying off carriers in the Atlantic and Office of Naval intelligence American spies to arrest him and recover the plane.

Owner and skipper of the Bette Davis Jack’s motives for fighting in the UK’s civil war are unclear and he won’t come forward about them. What is clear is that he loves flying, cameras, interviews, carousing, women and men. Most of all he has a love of his crew and hasn’t made any moves on any one of them, which appears to be his one golden rule. He affects a piratical swagger with his flamboyant cravats, twin pearl handled M1917 Revolvers and 1917 model cutlass. He’s a keen tactician and his shady past has left him a smattering of useful skills outside the confines of a cockpit.

Paul’s GURPS®   Name: Jack Hawkmoon Player:         Date Printed
CHARACTER  SHEET Appearance:                 09/10/2010  
                          Unspent Points Pt. Tot
ATTRIBUTES                         108
ST 11 Fatigue: SKILLS type pts lvl SKILLS type pts lvl
        Aviation     M/A 4 12   Guns (Pistol) p/e 2 15
DX 13     First Aid    M/E 0.5 9   Guns (Rifle) p/e 1 14
    Thr:   1d-1 Armoury (Vehicle) M/A 2 11   Piloting (twin) p/a 8 15
IQ 11 Swi: 1d+1 Bomb  Disposal   M/H 1 8   Piloting (Single) p/a 2 13
Magery   Hits:   Savoir Faire (Navy) m/e 1 11   Gunner (MG) p/a 2 14
HT 10     Scrounging   me 1 11 Swimming   p/e 1 11
        Navigation    m/h 2 10 parachuting   p/e 1 13
Basic Speed: 5.75 Sex Appeal   m/a 1 11 Driving   p/a 1 12
Move:   5 Fast Talk     m/a 1 10 Boating    p/a 1 12
Encumbrance move Diplomacy   m/h 1 9 Powerboat    p/a 1 12
(0) =STx2 22 5 Seamanship   m/e 1 11 Carosuing   p/a 2 10
(1) =STx4 44 4 Sailor     m/a 0.5 9 Brawling   p/e 1 13
(2) =STx6 66 3 Forward Observer  m/a 1 10 Stealth   p/a 0.5 11
(3) =STx12 132 2 Hideout (on aircraft) m/a 0.5 9 Shortsword   p/a 2 13
(4) =STx20 220 1 Leadership   m/a 1 10 Dancing    p/a 0.5 12
ACTIVE   DEFENSES Lockpicking   m/a 0.5 9            
Parry: 8 Dodge: 7 Shadowing    m/a 0.5 9            
        Ship Handling   m/h 0.5 8            
    Block:   Tactics (Aerial)   m/h 2 11            
        Tactics (Naval)   m/h 0.5 9            
Advantages, Disadvantages                        
 and Quirks                            
Fit                              
Combat Reflexes                          
Handsome     Melee Weapons Type Dam Amount Reach   ST Notes Parry Level
Charisima +2     Punch   cr 1d-2   c     8 13
        Kick   cr 1d-2   c,1     8 13
        Cutlass    cut 1d+1   1 10     8 13
            imp 1d-1   1 10     8 13
                               
Enemy US Navy  6-                          
Complusive Carousing                        
Social Stigma (Bisexual)                        
Sense of Duty (Crew)   Missile Weapons  Type  Dam. Amount SS Acc 1/2 Dam RoF/Shots Max ST/Rcl Level
Flamboyant Cravats   S & W M1917 CR 2D 2 10 2 175 3,6 1700 10,-2 15
Carries a Cutlass   Ross Rifle  cr 6d-1   15 12 1000 1/2, 5 3800 12, -2 14
Tells tall tales                            
Collects waifs & strays                        
Loves Dancing                            
                               
                               
                               
        BODY  PROTECTION SUMMARY Pt.Tot
        PD Head Body Arms Legs Hands Feet ALL Attributes 50
            1         1   Advantages 45
        DR   1         1   Disadvantages -43
                          Quirks   0
        Other  PD:     Other  DR:       Skills   56
                          Total   108

Lieutenant Charles Issac Winchester is a refined Bostonian dilettante whose passions include classical music, fine cuisine and the finest malt whiskey. Prematurely balding with a rich timbre to his voice he comes from an old and respected Episcopalian (American Anglican) family which includes a number of Bishops. He was also the proud owner of a Curtis Trimotor which he piloted on jaunts for his socialite chums. When the news of the Civil War broke out including the Anglican League fighting the King and Mosley Winchester came across a cause worth fighting for. His ship to Southampton was diverted to Liverpool by Government action and he found himself becoming Hawkmoon’s co-pilot.

Winchester has a patrician attitude to the lower orders in general. He is kindly, feigns interest and patronising. To those he is familiar with he let’s his snobbery have full reign. Despite being crewed with women, a pole, a black, a Chinese which would be difficult for most 1930sWASPs to stomach Winchester reserves his scorn for poor table manners, philistine culture & bad grammar. He does refer to Hawkmoon as a ‘Prancing catamite’ but in an amiable way. He enjoys a drink and female company but when he has the choice would seek that of an equivalent class and equally refined drink. When he doesn’t he’ll take what he can get – there’s a war on you know.

Once Winchester was captured by a Government regular army patrol the Major of the unit recognised a gentleman and treated Winchester to an excellent dinner including aperitifs, wine and port. When Winchester had drunk the Major under the table he got him tucked in, left an explanatory note and promptly swaggered back to Liverpudlian lines nearly getting shot has wears a tailored form of 1937 Battledress he had got made before he left the states. He therefore always makes sure he has a Liverpool tricolour armband (three horizontal bands like Dutch Flag but top-bottom red, blue, green) clearly visible.   

  Paul’s GURPS®   Name: Charles Winchester Player:         Date Printed
  CHARACTER  SHEET Appearance:                 09/10/2010  
                            Unspent Points Pt. Tot
  ATTRIBUTES                         108
10 ST 11 Fatigue: SKILLS type pts lvl SKILLS type pts lvl
          Aviation     M/A 4 14 Guns (Pistol) p/e 0.5 13
10 DX 11     First Aid    M/E 1 13 Guns (Rifle) p/e 0.5 13
      Thr:   1d-1 Armoury (Vehicle) M/A 2 14 Pilot (Twin)   p/a 8 13
30 IQ 13 Swi: 1d+1 Bomb  Disposal   M/H 1 11 Gunner (MG) p/a 2 15
  Magery   Hits:   Scrounging    me 1 13 Swimming   p/a 2 11
10 HT 11     Navigation   M/H 1 11 Parachuting   p/e 0.5 10
          Mechanic (Plane) m/a 0.5 11 Carousing    p/a 1 11
  Basic Speed: 5.5 Savoir Faire (High Society) m/e 4 16 Singing    p/a 2 12
  Move:   5 Adminsitration   m/a 2 13 Driving   p/a 0.5 10
  Encumbrance move Diplomacy   m/h 12 17 Brawling   p/e 0.5 10
  (0) =STx2 22 5 Fast talk     m/a 6 15 Riding (Horse) p/a 0.5 10
  (1) =STx4 44 4 Intimidation   m/a 1 12 Sport (Polo)   p/a 0.5 10
  (2) =STx6 66 3 French     m/a 1 13 Boating    p/a 0.5 10
  (3) =STx12 132 2 German     m/a 1 13 Stealth   P/A 0.5 9
  (4) =STx20 220 1 Intelligence Analysis  m/h 2 12            
  ACTIVE   DEFENSES Shadowing    m/a 0.5 11            
  Parry: 8 Dodge: 7 Research     m/a 2 13            
          History     m/a 0.5 11            
      Block:   Musical Notation m/e 1 13            
          Gambling   m/a 1 13            
Pt. Advantages, Disadvantages Play violin   m/h 0.5 10            
cost  and Quirks     Teaching    m/a 1 12            
15 Combat Reflexes                          
                                 
          Melee Weapons Type Dam Amount Reach   ST Notes Parry Level
          Punch   cr 1d-2   c     8 10
          Kick   cr 1d    c,1     8 10
                                 
                                 
                                 
-5 Sense of Duty (SoD)(Crew)                        
-10 SoD (Anglican league)                        
-5 Odious habit (Patronising)                        
-5 Intolerance (The Common) Missile Weapons  Type  Dam. Amount SS Acc 1/2 Dam RoF/Shots Max ST/Rcl Level
-5 Modern Gentlemans Code  Enfield .38 cr 2d-1   10 2 120 3,6 160 8,-1 13
  of Honour     Ross Rifle  cr 6d-1   15 12 1000 1/2, 5 3800 12, -2 13
-5 Stubborness                            
                                 
                                 
-1                                
-1                                
-1                                
-1 Loves Classical music BODY  PROTECTION SUMMARY Pt.Tot
-1 Appreciates finest food/drink PD Head Body Arms Legs Hands Feet ALL Attributes 60
                            Advantages 15
          DR                 Disadvantages -35
                            Quirks   -5
          Other  PD:     Other  DR:       Skills   73
                            Total   108

Mike ‘Beefy’ Emmery – is a shop steward involved in the Dockworkers Union. A great war veteran and former merchant seaman he served in a Worker’s Army battalion but after his unit was routed in the battles around Ormskirk he was made a scapegoat and dragged in front of a Revolutionary Court Martial. Several dozen dockers were involved in a face off with Liverpool Regiment troops guarding the court martial and it was only when Hawkmoon and Winchester spoke on his behalf and offered to take him on as a ‘penal conscript’ making the job of bow gunner sound particularly hazardous that a bloody confrontation was avoided through the face saving sentence. The alternative was shooting at dawn.

‘Beefy’ knew the pilots though some drunken card games in ‘Ma Boyles’ an ale house and night club fashioned out the abandoned ground floor offices on Liverpool’s strand. He is grateful for their support on such as casual acquaintance though Hawkmoon’s sexuality and sagger and Winchesters class and snobbery means he’s not a friend but a loyal ally. His experience of revolutionary justice means he as cynical of the Free City leadership as he is of the ruling classes. In his heart of hearts he would like to see a real and British revolution but what that really is he is unclear.  

Emmery devotes his ground time to helping mediate Docker concerns with the authorities and a big softy at heart helping with good causes such as repairing orphanages etc; He routinely carries a round of thick ‘Doorstop’ Corned beef sandwiches and thermos of Bovril on his person or on the Bette Davis and equally routinely ends up giving them away to waifs and starvelings at the first opportunity. It is a miracle that he maintains his prodigious strength which is often at the disposal of ‘Jane’  in the more robust solutions to the mechanical problems of the Bette Davis.  He also follows Liverpool Football Club and spots a red and white scarf on most occasions as well as carrying a bowie knife in sheath and a swan off shotgun.

Paul’s GURPS®   Name:Mike ‘Beefy’ Emmery  Player:         Date Printed
CHARACTER  SHEET Appearance:                 09/10/2010  
                          Unspent Points Pt. Tot
ATTRIBUTES                         106
ST 14 Fatigue: SKILLS type pts lvl SKILLS type pts lvl
        Aviation     M/A 0.5 10   Guns (Pistol) p/e 1 14
DX 12     First Aid    M/E 1 10   Guns (Rifle) p/e 1 14
    Thr:   1d Armoury (Vehicle) M/A 2 10   Scrounging  me 0.5 10
IQ 12 Swi: 2d Politics      ma 1 10   Gunner (MG) p/a 4 15
Magery   Hits:   Area Knowledge (Liverpool) m/e 0.5 11   Knife    p/a 2 12
HT 11     Area Knowledge (Docks) m/e 1 12   Brawling p/a 2 12
        Freight Handling   m/a 2 12 Speed load (MG) P/E/ 1 12
Basic Speed: 5.75 Cooling     m/e 0.5 11 Stealth   p/a 1 11
Move:   5             Gummer (Bombs) p/a 2 14
Encumbrance move             Axe/Mace   p/a 2 12
(0) =STx2 28 5             Spear   p/a 0.5 10
(1) =STx4 56 4                        
(2) =STx6 84 3                        
(3) =STx12 168 2                        
(4) =STx20 280 1                        
ACTIVE   DEFENSES                        
Parry: 9 Dodge: 6                        
                               
    Block:                          
                               
Advantages, Disadvantages                        
 and Quirks                            
Very Fit                             
Combat Reflexes                          
        Melee Weapons Type Dam Amount Reach ST Notes Parry Level
        Bowie Knife cut 1d+2   c/1       6 12
            imp 1d+2   c/1          
        Sharpened Shovel  cut 2d+2   1   12     6 12
            imp 1d+2   1   12     5 10
        Punch   cr 1d-1       9 14
Sense of Durty (Liverpool) Kick   cr 1d+2   c/1     9 14
Sense of Duty (Dockers)                        
Chummy                            
Compulsive Generousity Missile Weapons  Type  Dam. Amount SS Acc 1/2 Dam RoF/Shots Max ST/Rcl Level
Easy to Read     12-G Sawn off cr 5d 1 10 3 15 2 100 14 14
                               
        .50 Bow gun cr 12d 1 20 14 1100 13 5100 15
        Ross Rifle  cr 6d-1   15 12 1000 1/2, 5 3800 12, -2 14
                               
Broad Minded                            
LFC Supporter                            
Resents current City leaders                        
loves corned beef butties & BODY  PROTECTION SUMMARY Pt.Tot
bovril       PD Head Body Arms Legs Hands Feet ALL Attributes 95
Careful       1 Advantages 25
        DR   1 1 1     1   Disadvantages -40
                          Quirks   -5
        Other  PD:     Other  DR:       Skills   31
                          Total   106

Tsai ‘Jane’ Luo – A striking lady of Chinese origin most on first meeting her are struck by her beauty, height and strong Brooklyn accent courtesy of a New York orphanage. ‘Jane’ as she finds it easier to be called ran away aged 14 and travelled the boxcars eventually falling in with a Midwestern Farmer as an odd job girl who taught her about engines. When a Barnstormer outfit came to town ‘Jane’ was hooked and ran away a second time finding work as a mechanic’s mate. Eventually she ended up back in New York which lead her to research her family and discover that her mother had left New York and sailed to join family in Liverpool in disgrace. So aged 24 ‘Jane’ decided to sail to Liverpool to find out why she was abandoned.

With what ‘Jane’ describes with her caustic humour as ‘perfect timing’ she arrived in Liverpool late 1936 her mother having already died. Working to get her passage back in Liverpool’s China town with the outbreak of war, trapped in the City she joined ‘Bessie Braddock’s Amazon’ an all female Workers’ Army unit. Eventually she came to Hawkmoon’s attention and after his initial rebuttal he discovered she was a flight engineer and offered the change to fight and fly as his Flight Engineer. She jumped at the chance and had never looked back.

‘Jane’ doesn’t have an ideological relationship to the war. She’s seen the effect of the siege and thinks she can do the most good fighting the besieging forces. She strives to promote good humour and a can do attitude through good deeds and good times. She is perhaps an incarnation of other, earlier Knights…



Paul’s GURPS®   Name: Tsai ‘Jane’ Luo    Player:         Date Printed
CHARACTER  SHEET Appearance:                 09/10/2010  
                          Unspent Points Pt. Tot
ATTRIBUTES                         108
ST 10 Fatigue: SKILLS type pts lvl SKILLS type pts lvl
        Aviation     M/A 4 14   Guns (Pistol) p/e 1 14
DX 12     First Aid    M/E 1 13   Boxing  p/a 16 15
    Thr:   1d-2 Armoury (Vehicle) M/A 8 16   Climbing  p/a 4 13
IQ 13 Swi: 1d Bomb  Disposal   M/H 2 12   Driving  p/a 2 12
Magery   Hits:   Mechanic (Plane) m/a 8 16   Pickpocket p/a 1 11
HT 9     Electronics    m/h 6 14 Fast Draw (tool) p/e 2 13
        Scrounging    me 6 16 Stealth   p/a 2 13
Basic Speed: 5.25 Cantonese   m/h 2 12 Piloting (Twin) p/a 1 11
Move:   5 Gesture     m/e 4 15 Piltoing (Single p/a 1 11
Encumbrance move Lockpicking   ma 2 13 Parachuting   p/e 0.5 11
(0) =STx2 20 5 Survival (Urban)   ma 2 13            
(1) =STx4 40 4 Streetwise   ma 2 13            
(2) =STx6 60 3 Shadowing   ma 0.5 11            
(3) =STx12 120 2                        
(4) =STx20 200 1                        
ACTIVE   DEFENSES                        
Parry: 10 Dodge: 5                        
                               
    Block:                          
                               
Advantages, Disadvantages                        
 and Quirks                            
Fit                              
Attractive                            
Rapid healing     Melee Weapons Type Dam Amount Reach   ST Notes Parry Level
        Punch   cr 1D-1   C     10 15
        Kick   cr 1d-2   C,1     5 9
                               
                               
                               
Sense of Duty (Crew)                          
Charitable                             
Social Stigma Woman                          
Social Stigma Chinese Missile Weapons  Type  Dam. Amount SS Acc 1/2 Dam RoF/Shots Max ST/Rcl Level
        Snub .38 Revolver cr 2d-1   10 2 120 3,6 1934 8,-1 14
        Ross Rifle  cr 6d-1   15 12 1000 1/2, 5 3800 12, -2 10
                               
                               
                               
Scarcastic                             
Brooklyn Accent                           
Fond of Curtis                             
Chews gum      BODY  PROTECTION SUMMARY Pt.Tot
Dislikes wearing girly clothes PD Head Body Arms Legs Hands Feet ALL Attributes 40
                  1     Advantages 15
        DR         1       Disadvantages -30
                          Quirks   -5
        Other  PD:     Other  DR:       Skills   88
                          Total   108

Szymon Bartowski was a Polish Bolshevik as a teenager in World War Danzig he thought against German rule. On Polish independence he served against the Polish government in favour of the Soviet Union and World Socialism. Finding exile in the Soviet Union he fought in the tail end of the Polish Civil War ending up in the Red Air Force. In the 1930s he fell on the wrong side of the authorities and ended up escaping to the decadence of Shanghai, the US and eventually recognising the threat of Fascism went to fight in the Spanish Civil War. Fleeing there with the Russian spies hot on his tail for his crimes against the revolution he ended up in the UK and Liverpool come the start of the Civil War. He once again took up arms and with his aviation experience found a job on the Bette Davis as the radio operator. He sometimes thinks he doesn’t have the best luck…

Bartowksi is immensely experienced with wide ranging talents – a jack of all trades. He has a tired resigned attitude to war. He has an abiding dislike of Germans as well as fascists & the betrayals of International Socialism by Soviet Communism. Soviet agents might still be seeking him for his supposed crimes. He does trust his crew mates despite ideological differences acting as something of a grandfather figure with a wise word or a wordly story for his colleagues.    

  Paul’s GURPS®   Name: Szymon Bartowski  Player:         Date Printed
  CHARACTER  SHEET Appearance:                 09/10/2010  
                            Unspent Points Pt. Tot
  ATTRIBUTES                         108
10 ST 11 Fatigue: SKILLS type pts lvl SKILLS type pts lvl
          Aviation     M/A 4 12   Guns (Pistol) p/e 1 12
10 DX 11     First Aid    M/E 1 10   Guns (Rifle) p/e 1 12
      Thr:   1d-1 Armoury (Vehicle) M/A 2 11   Scrounging  me 1 11
10 IQ 11 Swi: 1d+1 Bomb  Disposal   M/H 1 8 Pilot (Twin)   pa 2 11
  Magery   Hits:   Russian     m/e 1 11 Pilot (Single) pa 2 11
10 HT 11     English     m/e 2 12 Gunner (MG) pa 2 11
          German      m/a 1 11 Brawling   pe 1 11
  Basic Speed: 5.5 Polish     own language Riding    pa 1 10
  Move:   5 Electronics Operation m/a 8 14 Driving    pa 4 12
  Encumbrance move Telegraphy   m/e 8 15 Parachuting  pe 1 11
  (0) =STx2 22 5 Tactics (Air)   mh 1 10 Swimming   pa 1 10
  (1) =STx4 44 4 Tactics (Land)   ma 1 10 Fast Draw (Pistol) pe 2 12
  (2) =STx6 66 3 Holdout     ma 1 10 Knife   pa 1 10
  (3) =STx12 132 2 Freight handling   ma 1 10 Thrown Knife pa 1 10
  (4) =STx20 220 1 Shadowing   ma 1 10 Teamster    p/a 4 12
  ACTIVE   DEFENSES Demolition   ma 1 10 Steallth   p/a 4 12
  Parry: 8 Dodge: 6 Camoflague   me 0.5 10 Escape   p/h 1 9
          Soldier     ma 1 11 Masonry   pe 1 11
      Block:   Bartender   ma 1 11 Boating   pa 1 10
          Games (Chess)   me 1 12 Bicycling   pa 1 12
Pt. Advantages, Disadvantages Mechanics (Plane) ma 1 10 Spear   pa 0.5 9
cost  and Quirks     Bard     ma 1 11 Running   ph 0.5 8
5 Fit       Fishing     me 1 11 Thrown grenade pe 0.5 10
10 Fearless +5     Survival (plain)   ma 1 10 Gunner (Bombs) pa 0.5 10
10 Toughness DR1   Melee Weapons Type Dam Amount Reach ST Notes Parry Level
          Punch   cr 1d2   c     8 11
          Kick   cr 1d2   c,1     8 11
          Bayonet (Knife) imp 1d-2   c,1     5 10
          Bayonet (on rifle) imp 1d+2   1,2 9     5 9
                                 
-10 Sense of Duty (anti-facisim)                        
-5 Sense of duty (crew)                          
-5 Chummy                            
-6 Callous     Missile Weapons  Type  Dam. Amount SS Acc 1/2 Dam RoF/Shots Max ST/Rcl Level
-5 Post-combat shakes    Luger    cr 2d+2   10 3 150 3,8 1900 9,-1 12
-5 Workaholic     Ross Rifle  cr 6d-1   15 12 1000 1/2, 5 3800 12, -2 14
                                 
                                 
                                 
-1 Offers Advice                            
-1 Rolls black tobacco cigs                        
-1 Disillusioned                            
-1 Disrespectul of rank   BODY  PROTECTION SUMMARY Pt.Tot
-1 Distrusts Soviets    PD Head Body Arms Legs Hands Feet ALL Attributes 40
              1 1       1 1 Advantages 25
          DR 1 2 2 1 1 1 2   Disadvantages -36
                            Quirks   -5
          Other  PD:     Other  DR:       Skills   84
                            Total   108

Lady Amy Harriet Coleman acts as navigator jumbling figures on wind speed and vectors with a map in her manicured hands and an ivory cigarette holder clenched in her teeth. She is also a pilot in her own right as the Daughter of the Earl of Moray she had a fine education but rejected it for the thrills of life as an exotic aviatrix. Her globe spanning life of parties, astounding flights and erotic adventures eventually lead her to marry  Theodore ‘Teddy’ Tarelton a Liverpool banker with a good war and easy charm and she retired to the life of a respectable housewife. ‘Teddy’ decided to side with his city in the Civil War and was killed early in the conflict. Coleman sought revenge flying a armed Tiger Moth as the ‘Black Widow’ she reigned death on BUF units surrounding the City. Eventually shot down she survived friendless and plane less roaming the battlefields of Liverpool with a captured MP38 shooting up the besiegers. Befriended by Hawkmoon he offered her a chance to fight in a more meaningful way and a sort of family.

Coleman hates any and all government forces. She is still grieving and while she may indulge in hard drinking, drug use and cold impersonal sex with stranglers its more a numbing of life than a celebration of it. She has slowly developed warmth for the crew – but she will rarely show it. She is efficient and deadly. She is able to dissect the rakish plans of Hawkmoon and put in the detail that makes them work. Her coldness means she is not given to show sympathy for refugees or other victims of war.

Paul’s GURPS®   Name: Lady Amy Harriet Coleman  Player:         Date Printed
CHARACTER  SHEET Appearance:                 09/10/2010  
                          Unspent Points Pt. Tot
ATTRIBUTES                         107
ST 11 Fatigue: SKILLS type pts lvl SKILLS type pts lvl
        Aviation     M/A 4 13   Guns (Pistol) p/e 1 13
DX 11     First Aid    M/E 1 12   Guns (Rifle) p/e 1 13
    Thr:   1d-1 Armoury (Vehicle) M/A 2 12   Scrounging  me 1 11
IQ 12 Swi: 1d+1 Bomb  Disposal   M/H 1 9 Gunner (MG) p/a 2 13
Magery   Hits:   Navigation    M/H 8 15 Brawling   p/e 1 11
HT 11     Cooking     m/e  2 13 Fencing   p/a 4 12
        Sex Appeal   m/a 8 14 Riding (Horse) p/a 4 12
Basic Speed: 5.5 Fast talk     p/e 4 15 Driving   p/a 4 12
Move:   5 French     ma 0.5 10 Swimming   p/a 2 11
Encumbrance move Accounting   m/h 1 10 Parachuting   p/e 0.5 10
(0) =STx2 22 5 Lip Reading   m/a 1 12 Dancing   p/a 2 11
(1) =STx4 44 4 Leadership   m/a 2 12 Carosuing   p/a 1 10
(2) =STx6 66 3 Make Up     m/e 0.5 11 Erotic Art    p/h 4 11
(3) =STx12 132 2 Disguise    ma 1 11 Bolas   p/a 1 10
(4) =STx20 220 1             Hiking   p/a 1 10
ACTIVE   DEFENSES             Gunner (Bombs) p/a 1 11
Parry: 7 Dodge: 6                        
                               
    Block:                          
                               
Advantages, Disadvantages                        
 and Quirks                            
Fit                              
Beautiful                            
Alcohol Tolerance   Melee Weapons Type Dam Amount Reach ST Notes Parry Level
        Punch   cr 1d-2   c     7 11
        Kick   cr 1d-2   c,1     7 11
        Smallsword  imp 1d    1 doesn’t carry 8 12
                        routinely    
                               
Sense of Duty (Crew)                          
Callous                            
On the Edge                             
Intolerance Government Forces Missile Weapons  Type  Dam. Amount SS Acc 1/2 Dam RoF/Shots Max ST/Rcl Level
Social Stigma Woman   Walther PPK CR 2D-1   7 2 100 3,7 1300 -1 13
        MP38   CR 3D-1   10 6 160 8, 32 1900 10, -1 13
        Ross Rifle  cr 6d-1   15 12 1000 1/2, 5 3800 12, -2 13
                               
                               
Ivory Cigerette holder                        
Calls everyone Darling                        
Dresses Immaculately                          
Predatory lover   BODY  PROTECTION SUMMARY Pt.Tot
        PD Head Body Arms Legs Hands Feet ALL Attributes 50
                          Advantages 25
        DR                 Disadvantages -36
                          Quirks   -5
        Other  PD:     Other  DR:       Skills   73
                          Total   107

Curtiss Jonson –originally from Baltimore Curtiss joined the US navy in the 1920s serving in the Yangtze Squadron of River patrol boats. There he was exposed to the activities of the Chinese Communist party and took an interest in their activities and ideology. On transferring to the capital ships (he was a prized shipmate in the peacetime Navy due to his boxing prowess) she eventually decided on a more anarcho-syndicalism outlook and eventually jumped ship in Marseille and travelled to Paris where working as a jazz pianist and bouncer at night and a street sweep at day he hung around in the right circles and fulfilled his revolutionary education. He also learnt about explosives and other revolutionary techniques. Dismissing Spain he eventually decided to return to the US but was stuck in Liverpool when the war began. The suffering in front of him was too much for him to abandon. He was a founding father of the Jamaica Street Rifles the principle Black-Scouse militia but a leg wound meant he was willing to take on Hawkmoons offer of port waist gunner on the Bette Davis. He is still active in the anarcho-syndicalism cause in the city as well as speaking out for minority communities.

Jonson has a romantic interest in ‘Jane’ but hasn’t shared it with her content with the hope of being friends. He has an angry attitude that belies a kind even homely and self-effacing humour.

Paul’s GURPS®   Name: Curtiss Jonson  Player:         Date Printed
CHARACTER  SHEET Appearance:                 09/10/2010  
                          Unspent Points Pt. Tot
ATTRIBUTES                         107
ST 11 Fatigue: SKILLS type pts lvl SKILLS type pts lvl
        Aviation     M/A 4 13   Guns (Pistol) p/e 8 16
DX 11     First Aid    M/E 1 12   Guns (Rifle) p/e 0.5 12
    Thr:   1d-1 Armoury (Vehicle) M/A 2 12   Scrounging  me 1 11
IQ 12 Swi: 1d+1 Bomb  Disposal   M/H 1 9 Gunner (MG) p/a 8 15
Magery   Hits:   Tactics (Land)   m/h 4 12 Gunner (Bombs) p/a 4 14
HT 10     AK (Marsailles)   ME 0.5 11 Boxing    p/a 8 11
        Ak (Liverpool)   ME 2 13 Swimming   p/e 0.5 7
Basic Speed: 5.25 AK (Yangste River) ME 0.5 11            
Move:   5 Demolition    ma 2 12            
Encumbrance move French     ma 2 13            
(0) =STx2 22 5 Mandarin    m/h 1 10            
(1) =STx4 44 4 Teaching    ma 2 12            
(2) =STx6 66 3 Politics      ma 4 13            
(3) =STx12 132 2 Streetwise   ma 4 13            
(4) =STx20 220 1 Camoflague   me 0.5 11            
ACTIVE   DEFENSES Intimidation   ma 2 12            
Parry: 7 Dodge: 6 Soldier     ma 2 12            
        Bard     ma 2 14            
    Block:   Leaderhsip   ma 2 14            
        Orienteering    ma 2 12            
Advantages, Disadvantages                        
 and Quirks                            
Fit                              
Nightvision                            
Toughness      Melee Weapons Type Dam Amount Reach ST Notes Parry Level
Charisma +2     Punch   cr 1D-1   C     7 11
        Kick   cr 1D-1   C,1     4 8
                               
                               
                               
Extremely Hazardous Duty                        
Social Stigma (Black)                          
Crippled Leg                            
Sense of Duty (Crew)   Missile Weapons  Type  Dam. Amount SS Acc 1/2 Dam RoF/Shots Max ST/Rcl Level
Sense of Duty (Black   Mauser Broomhandle 2d+1   11 3 140 3,10 1800 10,-1 16
Community )     Ross Rifle  cr 6d-1   15 12 1000 1/2, 5 3800 12, -2 10
        .30 Browning  cr 7d+1   20 14 1000 10250 46000 -1 15
        (plane gun)                    
                               
Cool                              
Attracted to ‘Jane’                           
Shy                              
Wear a lot of black   BODY  PROTECTION SUMMARY Pt.Tot
Well read     PD Head Body Arms Legs Hands Feet ALL Attributes 40
              1 1 1 1   Advantages 35
        DR 1 1 2 2 2   2   Disadvantages -40
                          Quirks   -5
        Other  PD:     Other  DR:       Skills   77
                          Total   107

Patrick ‘Taffy’ Baker – A dark good looking man of mixed Welsh and Scots origin Baker doesn’t fight for idealology or politics. He doesn’t fight for revenge or friendship or humanitarian reasons. He just bloody loves it. Had he at the wars start been in a BUF area he’d likely be a black shirt. As it is a sometime merchant seaman and small time hood Baker found war suited him and took a shine to it. Unlike his crew of ‘grand dads’ he hasn’t had their weight of experience. He does have gusto, energy and is as tough as old boots. The thrill of flying meant Baker pushed himself practically onto the Bette Davis.    He has a bold brash bullying attitude and can’t match the wit of his shipmates but takes any Mickey taking like a sock to the jaw – it tends to bounce off him. He also relishes winding up pilots of other Free Liverpool units – and anyone else really. He is also inordinately fond of sausages or as he says ‘bangers!’

On the plus side Baker is loyal to his current crew.  Did I say current crew…

  Paul’s GURPS®   Name: Patrick ‘Taffy’ Baker  Player:         Date Printed
  CHARACTER  SHEET Appearance:                 09/10/2010  
                            Unspent Points Pt. Tot
  ATTRIBUTES                         110
20 ST 12 Fatigue: SKILLS type pts lvl SKILLS type pts lvl
          Aviation     M/A 1 9   Guns (Pistol) p/e 0.5 11
20 DX 12     First Aid    M/E 0.5 9   Guns (Rifle) p/e 4 14
      Thr:   1d-1 Armoury (Vehicle) M/A 1 9 Gunner (MG) p/a 16 15
-10 IQ 9 Swi: 1d+2 Scrounging    me 0.5 9 Spear   p/a 8 14
  Magery   Hits:   Welsh     ma 1 8 Knife   p/a 4 13
20 HT 12     Ak (Liverpool)   ME 1 9 Brawling   p/e 4 14
          Streetwise   ma 4 10 Swimming   p/e 1 12
  Basic Speed: 6 Camoflague   me 0.5 8 Jumping   p/e 2 13
  Move:   6 Intimidation   ma 2 10 Carousing   p/e 1 12
  Encumbrance move Soldier     ma 1 9 Climbing   p/a 2 12
  (0) =STx2 24 6                        
  (1) =STx4 48 5                        
  (2) =STx6 72 4                        
  (3) =STx12 144 3                        
  (4) =STx20 240 2                        
  ACTIVE   DEFENSES              
  Parry: 10 Dodge: 7                        
                                 
      Block:                          
                                 
Pt. Advantages, Disadvantages                        
cost  and Quirks                            
10 Very Fit                             
15 Combat Reflexes                          
10 Toughness      Melee Weapons Type Dam Amount Reach   ST Notes Parry Level
5 Attractive     Punch   cr 1d–2   C     10 14
          Kick   cr 1d-1   C,1     10 14
          dagger    imp 1d-2   C     8 14
                                 
                                 
-10 Bully                              
-10 Bloodlust                            
-15 Greed                              
-5 Chummy     Missile Weapons  Type  Dam. Amount SS Acc 1/2 Dam RoF/Shots Max ST/Rcl Level
          Tommy Gun cr 2d+1   11 7 160 11,50 1900 11,-3 14
          Ross Rifle  cr 6d-1   15 12 1000 1/2, 5 3800 12, -2 14
          .30 Browning  cr 7d+1   20 14 1000 10250 46000 -1 15
          (plane gun)                    
                                 
-1 Loves Bangers!                          
-1 Accent moves welsh to                        
  scouse                            
-1 Expressive face   BODY  PROTECTION SUMMARY Pt.Tot
-1 Calls his SMG ‘Tommy’ PD Head Body Arms Legs Hands Feet ALL Attributes 50
-1 Prefers bitter to ‘posh’ drinks                   Advantages 40
          DR                 Disadvantages -40
                            Quirks   -5
          Other  PD:     Other  DR:       Skills   65
                            Total   110
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One comment on “The Crew of the Bette Davis (also known as the Moby Dick)

  1. […] This post was mentioned on Twitter by davidwynne, Clarkythecruel. Clarkythecruel said: The Crew of the Bette Davis (also known as the Moby Dick): http://t.co/jekyLfX @davidwynne on most excellent art duties […]

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