A sketch for the setting of the fantasy game
A City hugs the shore of a great freshwater lake in the midst of arid veldt. Caravans on many trade routes stop here on their long journeys. Migrants looking to establish townships & homesteads also call here first. The City is bisected by a great river which is also an artery for trade & travellers.
Between the City and the ruins of other older civilisations hugging the shore, is a sprawling great necropolis attracting tomb robbers & necromancers in equal measure.
Beyond the veldt lies the desert & beyond that the homeland of the player characters which will be whatever the players choose to create when crafting their characters.