Whereas West Drakesdoom is older and much of it is built of brick East Drakesdoom (outside of the docks, East Villas, the Holy Banks and Speicherstadt is timber,) is mud and wattle and daub buildings. While the older portion of the City enjoys some underground sewers there is no such amenities in the East. East Drakesdoom is rougher, more polyglot and less eldritch the Western bank of the City. Overall the biggest ethnic group in East Drakesdoom are Lorralanders and Faraway Kingdom folk which together amount for 30% of the population. A large portion of the population is transient – sailors, traders, migrating settlers, visiting ranchers and their hands who are housed in a variety of temporary acocmodation.
Fashioned from stout thick trunks bought from the Widnez log-raft fleet many moons ago the Palisade is impressive. Twenty foot high – on the each side shored up by a ten foot bank of earth at a 45 degree angle. On the inside a scaffold and stepped walkway enables the Palisade Guard to patrol in cover with only their heads peaking above the barrier or in the event of attack to step up and be able to fire over the wall. On the outside is a ten foot by ten foot ditch adding to the difficulties of scaling the wall. At the gates are drawbridges over the ditch and the gatehouse tower above and around the entrances.
4: The Forum
This was the original marketplace of East Drakesdoom, as the City expanded other markets took prominence. Some barrow based food traders bring seasonal food up for the cooks and mistresses of the grand houses of East Villas.
The forum is dominated by a walled fountain which is supplied via an Archimedes screw in the river and aquaduct that runs up Sud Way. The aqueduct runs on struts up the centre of the street and is known as the ‘Ferryman’s Raincloak.’ Private guards ‘Water Wardens’ guard it and allow access for drinking water, laundry etc; for a fee. The whole thing is the masterplan of Giuseppe Aqua, a slum landlord and resident of East villas. A siphon from the aqueduct supplies a bathhouse he runs on the corner of east villas. Spoiled water from the fountain runs down Sud Way in an open soapy gutter to the River or to Piazza Fontana which features a small decorative fountain that runs into the Piscinanusica.
5: Meat Court
This is a muddy churned field that in the normal run of thing holds food markets for neighbouring farmers to sell their wares with the normal turnover of meat animals. However come autumn it is crammed with Livestock from the outlying ranches which the butchers of the Stockyards bid on and slaughter and salt for the winter or export.
6: Rose Place
High-mindedly intended as a peaceful garden sponsored by some charitable society wives some entrepreneurial city dwellers saw an opportunity. Consequently the gardens were dug up and turned into market gardens producing produce for squatters. Around these has grown a fruit and veg market – not only for nearby farmers but the produce of yards and window boxes in the surrounding areas.
7: Wheat Court
A centre for the trading of wheat which comes in from nearby arable farms and the grains shipped in from the docks. Little is actually physically traded here – rather samples are inspected and orders placed for grain then it is delivered straight to the warehouse or mill of the purchaser – in fact the main source of wheat is the Tawny Empire which brings it up river on Elephant pulled barges. The cargo is traded at wheat court – often in open auction – to the shipping magnates and captains who take delivery of it and sail it across Lake Hali. Of an evening the court is quiet with one pub, the Chaffinch which serves local residents.
8: The Maydan
This square acts as a reception point for farmers from the hills is has humble but clean guesthouses, inns and bath houses around it. The Maydan Corral in the middle of the stable is a blacksmiths-come livery-come stables for visitors. Long stay visitor’s horses are secured in a paddock outside the City palisade. It will sometime sell cheap the horses of a customer who never returned to collect their steed.
9: Albert Square
A busy junction dominated by a plinth from which newsreaders read the headlines. At night the plinth is a magnet for the miserable and is the most popular place for someone to hang themselves in East Drakesdoom.
10: Piazza Fontana
This fountain is an overflow from the forum and it;’s slightly soiled water cascades dramatically and scenically. The square is intensly busy and as such few have time to enjoy it’s marvels given the bustle to and through from the docks to the warehouse district.
East Villas : This is the prosperous area of East Drakesdoom – more ‘new money’ the Bloody Ridge with less access to the authorities. It consists of maybe forty townhouses housing extended family, servants and retainers. Amongst the shipping, caravan magnates and usurers are leading lawyers and other professionals including the mansion of Jonah Perry, paper, printing and newspaper businessman.
Religious Quarter (East) /The Holy Banks
A cluster of churches and temples
Spawning Grounds A pool here was filled with eggs when the Margrave dispatched the Drake. With the Trolls bridge built blocking down river navigation the pool was expanded to form a lock which vessels can pass through and continue down river (after paying the proper toll to the Margrave.) The area’s dominated by a sturdy stone tollhouse (in fact a small aastandalone keep) manned by Baliffs and Trollguards. It has a few inns, taverns and whorehouses for travellers as well as small chandlers and sailmaker businesses. There is also a waterwheel that powers a papermill that belongs to East Villas Magnate Perry Jonah. Around the papermill have clustered print houses and the office of sole newspaper of the City The Daily Roar also backed by Perry Jonah. Printers, paperworkers and newspapermen drink in The Inky Fingers Some itinerant dockworkers hang around to solicit work many to load tolls taken in kind in the Margraves Dutyhouses they and the waterfront workers tend to drink in the Honest Toil.
Trollbridge: The Trolls that guard the toll bridge live here. They have been joined over the years by other non-humans forming a polyglot ghetto. There are some dockyards catering to trade coming up river and it also supports some river fisherman. The Toll Bridges foundations are cross sections of the Drake Eggs and with nets and bars make the river unnavigable for ships save via the Spawning Grounds pool. The area is dominated by the beehive shaped Troll steam lodge, a sacred bath house used by the Trolls.
The Wide Docks: These docks shoulder the majority of the Lake Halit trade from the large sailing vessels. Here cargo is either unloaded and shipped or taken into storage in Speicherstadt. The docks have attracted sundry shipping related businesses, (crewing agents, shipping agents, chandlers, shipwrights, whorehouses, taverns etc.) At the River end if has services barges and tugs to transfer cargoes to the sluice at the Spawning Grounds. The rest services galleys, longships and cutters from all points on the shore of the Great Lake.
Speicherstadt: Warehouse City – location of the warehouses of the great caravan, shipping and merchant adventurer companies many who will rent space to smaller enterprises. Most have their business premises attached to their warehouse. Clustered between them are offices of notaries, lawyers, insurers, usurers and caravan agents who provide services to the warehouse owners. Coffee houses and restaurants are serving the lunchtime and post-work crowd. The area is patrolled by liveried armed watchmen of the various companies protecting property, employees and business partners. Empty at night but for the patrols it is frequently a place for dirty deeds in relative privacy.
Piscinasucia: This ‘dirty pool’ enables ships to be drought in from repair and also smaller fleeter vessels to bring their cargos in closer to market. As such it is frequently used by small ship operators carrying high valuable and/or perishable cargos. It is like a smaller more crampt version of The Wide Docks.
Komisluk This is a residential area mainly populated by immigrants from the northern shores of Lake Halit which are themselves very diverse. As such a turn of an alley corner can put one in an area with seemingly nothing in common with the land you’ve just left. The Black Alps alone have people as diverse as:
Such mismatched variety means some residents of Komisluk has found a curious niche – sheltering residents of Drakesdoom who wish to disappear from either criminals or the legal authorities. The families of Komisluk will often make a spare dime or two hosting visiting sailors or traders from their home lands.
The Mahalle Is an area settled by settlers from the southlands Tawny, Starakand and all points south (perhaps the population of Cutthroat creeks?_ Further details available in the links below:
Sometimes quarrels and conflicts from their homelands spill out amongst the youth in the district. Such outbreaks are only a little restrained by ethnic tensions with Northgates and Komisluk. Like most residential areas it has a few amenities (bakeries, humble bath houses, taverns and coffee houses) the majority of residents travelling out of the area to work.) A few entrepreneurial types in the northern end of the area have bought a few houses and set up inns for visitors to the City. A restaurant The Sun Emperor on Fire Avenue serves adventurous workers from the Speicherstadt blander versions of southern fare.
Northgates Serving the Wide docks – Northgates is stuffed with sailmakers, ropemakers, joiners, coopers etc; all the ancillary physical trades that help the docks work. Amongst the larger courts used by these businesses are narrow terraces with dockworker families crammed into them. The casual nature of dock work means some of those families turn to crime when there is an absence of ships at the Docks. The Northgate community has been fiercely resistant of mob attempts to muscle in on the area and the place is a tinderbox between the criminal and honest element of the Dockers, the tradesmen who brand all Dockers criminals and mob efforts to muscle in. To complicate matters some high minded Dockers have attempted to form a Longshoremen Guild. Their efforts have been blocked by a Shipowner ran blacklist and (criminal docker element) scab labour. The Shipping magnates are not above hiring sell-swords to break strikes and protect strike-breakers. The Mob on the other hand sees the racketeering opportunities such a Guild might present (blackmailing Shipowners with wildcat strikes) and consequently is offering support to the Guild-minded dockers, but has yet to be taken up on it. Depending on trade at the docks – many families will bed and board sailors from visiting ships further adding to the complicated mix of the area.
Notable joints in the Northgates are The Hook a pub frequented by guild and honest minded dockers The Mermaid a dive that serves the more criminal elements and The Hemp &Canvas large tavern that is popular with the Northgates Residents Association a body representing the tradesmen faction.
Upper Eastgate this is an area which has attracted so called ‘City Goats’ failed small holders and hill men from amongst the first settlers of the Midmark. Forced off their land often by the unscrupulous actions of shareholders with big ranches, blacklisted as trouble makers and lacking the resources to set up afresh they have drifted to the City. Proud, stubborn and angry they are a mercurial presence. often angry at the perceived successes of more recent migrants, especially those from far off lands and exotic climes they could be easily mobilised by demagogues. They have a reputation for hard work – whether used as ‘scab’ labour on the docks or in busy spells at the Stockyards, portering goods around the City or drovers for immigrant columns and expeditions. One job the locals have monopolised is the Porters & Couriers Guild – strong backed swift legged city goats ferrying parcels and goods around the City on their backs far faster than a wagon could. Likewise the Rickshaw and Chair Ferry Corporation which provides transport around the City also hires exclusively city goats. Typically however both these businesses are run by outsiders. The area is unusual in that it’s residents don’t host visitors to earn and extra crumb – what taverns are in the area The Green, Green Grass of Home, The Slaughtered Lamb, The Hanged Jackal and Hunters Moon are close knit ‘locals’ and don’t welcome strangers.
The farming heritage is evidenced by the other name for Upper Eastergate – ‘the blooming acres’. Every house has something growing be it a window box, potatoes in a yard or room top or gutter watered gardens. Many families keep goats or pigs and barter amongst themselves to stay self-reliant and fed. Upper Eastgate has also resisted the penetration of the Mob – local fathers and sons masking themselves in crude masks ensure this is so and patrol the area at night. These so called ‘Leatherfaces’ could be potent force in the wrong hands though their weapons and tactics are crude.
Lower Eastgate dominating the skyline of this mainly residential district at the Wheat Court end are three great reaching windmill towers which grind the grain not purchased by households for home grinding and baking. The rival bakers Windee, Jolie and Brierfield are rival cousins and reside in apartments attached to their mills terrified of sabotage.
At the Hillgate end Lower Eastgate houses the headquarters and majority of the members of the Official and Sacred Company of Authentic Refuse Servants (OSCARS) the ‘trashmen’ who clear rubbish from the streets, collect rags and bones from houses and sift in in the Court of the their Headquarters – the Guild house or more commonly known as ‘the tip.’ The OSCARS are run by Albrecht Standfoot and its enforcers under the leadership of his son Harold have prevented any freelancers setting up in competition.
The Suks while West Drakesdoom has Emporiums the East has this area of twisting and turning maze of tiny stores, stalls and barrow traders sleeping within, above or beneath their livelihoods. One can find anything to buy in the Suk and lose anyone in is labyrinthine pathways. A favourite haunt of pickpockets and cutpurses it is best to be wary. For those in the know the Suk presents opportunities to fence stolen goods. The whole area is strictly policed – not by any civic authority but by the Mob who charge a healthy protection rate off the small traders hear but do after a fashion provide some protection to their businesses (if not their customers.) Suk traders will hire out storerooms as doss houses for visitors to the city.
The Maze the maze has been subject to some complicated law suits – due to poor conveyancing work done in the early years of East Drakesdoom and some vague and corrupt judicial decisions it has ended a rabbit warren like confusing tangle of streets and alleys with overhanging buildings blocking out most light. This obscurities of geography ended up furnishing the district with it’s trade – that of East Drakesdoom’s red light district. The nature of the place means the ‘respectable’ can visit in incognito – at the Northern end whole blocks are owned by discreet courtesans. Alongside the dice, girls and gigolos are sundry small doss houses which will crowd as many ranch hands, river sailors, hill men and visiting farmers to stark empty rooms as possible. Small bakeries and grills – little more than a oven or cooking fire with a counter facing out onto the street provide cheap offal rich meals for these transients.
The Holys a series of roads named after various gods, saints and prophets made into pleasant three story townhouses with storage cellars and a pleasant aspect. This area is filled with aspiring managers, foremen, clerks and scribes who work in the Warehouse District. Respectable ship captains rent houses here for their family and dependents. In the middle of the district is the Grammar School which is a charitable institution though it does charge fees for wealthy pupils. It also takes pupils as boarders for the ranchers and ship captains. The neighbourhood is well maintained, clean and policed – a Holys Committee collects subscriptions from the residents and uses it hire the OSCARS to do regular collections, pay sell-swords to act as Neighbourhood Wardens and labourers from Upper Eastgate to repair the roads and keep street lanterns lit.
The Narrows tight alleys and narrow buildings the narrows is similar to Alleytown in West Drakesdoom though without the sense of supernatural menace. It has a large Jade Coast population and is densely populated. From their technologically advanced home land the Jade Coasters have brought such innovations as sprung buggies, clockwork clocks and eyeglasses amongst others and there is a kernel of businesses manufacturing these devices in this district (often for sale through Jade Coast stores in the Suk.)
The Stockyards dominated by butchers houses and slaughter courts and as you get towards the wall associated industries like salt houses, coopers, smoke houses, tanners, leatherworkers, glue factories etc; The place reeks from these trades and in the slaughter season is cacophonous. In Winter it is often eerily quiet outside of collections and deliveries. – In spring and summer the butchers keep pigs, goats and turkeys in their stockyards feeding them with trash supplied by the OSCARS.