Tag Archive | Sword and Sorcery

Conjourers Club Lecture: the Union Of the Greater Goblin Empire

The Conjuror’s Club is a ramshackle club for magic users in Thiefstown which holds lectures on the night of a new moon for its members here is a recent lecture inspired by a recent lunchtime Lairs** adventure. An aged wizard called Kaos with salt and pepper hair marches on stage. ” listen up – this […]

Drakesdoom campaign frames – which would you prefer?

I’m really enjoying the shared supers game. I haven’t forgot all about my fantasy setting Drakesdoom and have been giving some thought to campaign frames to set for any future game in the F20esque wild west of the Midmark. In general I think I would co-opt the team building Dramasystem method of determining the relationships […]

The Guildocracy of Dunloch

  Leadership and Politics North of D’elan is the guildocracy of Dunloch. It is ruled by a Grand Council of Guildmasters, who are elected by various different means depending in the particular guild – it varies from block votes, secret ballots, open hustings and more. The economic fall of Dunloch has led to factions forming  […]

Kingdom of Yesyan IV: The Royal Navy

Born of an RPG game I ran aged 15 and inspired by my late friend Jon’s character Ramierz… this is the Kingdom of Yesyan or Yesyanola (Land of the Yesyans.) A peninsula on the south-west order of Ancienia jutting into the Malkian Ocean it is at the forefront of Ancienian exploration and colonisation of Discoverie […]

The Kingdom of Yesyan I: Politics & Leadership

Born of an RPG game I ran aged 15 and inspired by my late friend Jon’s character Ramierz… this is the Kingdom of Yesyan or Yesyanola (Land of the Yesyans.) A peninsula on the south-west order of Ancienia jutting into the Malkian Ocean it is at the forefront of Ancienian exploration and colonisation of Discoverie […]

Drakesdoom: The Herald and Cat

This is a basement drinking drink in the West Drakesdoom slum of Alleytown. Several tenements have had their basements knocked through to create the prime social space of the slum. At one end a low stage exists for the use of bards, jesters or skalds.  The other is the impressively fortified bar made out of […]

Religion in Drakesdoom: Einvolkism

In the Freyorian colony of Freyoria some settlements on the fringes of the wilderness, perhaps influenced by ancient and cyclopean burial mounds have adapted the belief into something else. Main God: Father Sky (the Spirit) Secondary ‘Gods’: Mother Earth, The Totems Type: Pantheistic Direction: Expansive, non-exclusive, open Size: Western Freyoria, also there may be hidden […]